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There’s a potential limitation lurking here: if you don’t override a class’s equals() method, you won’t be able to use those objects as a key in a hashtable and you probably won’t get accurate Sets, such that there are no conceptual duplicates. The equals() method in class Object uses only the == operator for comparisons, so unless you override equals(), two objects are considered equal only if the two references refer to the same object. Let’s look at what it means to not be able to use an object as a hashtable key. Imagine you have a car, a very specific car (say, John’s red Subaru Outback as opposed to Mary’s purple Mini) that you want to put in a HashMap (a type of hashtable we’ll look at later in this chapter), so that you can search on a particular car and retrieve the corresponding Person object that represents the owner. So you add the car instance as the key to the HashMap (along with a corresponding Person object as the value). But now what happens when you want to do a search? You want to say to the HashMap collection, “Here’s the car, now give me the Person object that goes with this car.” But now you’re in trouble unless you still have a reference to the exact object you used as the key when you added it to the Collection. In other  words, you can’t make an identical Car object and use it for the search.
The bottom line is this: if you want objects of your class to be used as keys for a hashtable (or as elements in any data structure that uses equivalency for searching for—and/or retrieving—an object), then you must override equals() so that two different instances can be considered the same. So how would we fix the car? You might override the equals() method so that it compares the unique VIN (Vehicle Identification Number) as the basis of comparison. That way, you can use one instance when you add it to a Collection, and essentially re-create an identical instance when you want to do a search based on that object as the key. Of course, overriding the equals() method for Car also allows the potential that more than one object representing a single unique car can exist, which might not be safe in your design. Fortunately, the String and wrapper classes work well as keys in hashtables—they override the equals() method. So rather than using the actual car instance as the key into the car/owner pair, you could simply use a String that represents the unique identifier for the car. That way, you’ll never have more than one instance representing a specific car, but you can still use the car—or rather, one of the car’s attributes—as the search key.

The web deployment descriptor is loaded and parsed when the web container is first started. By default, changes to the descriptor are not detected and reloaded while the container is running. In fact, not many containers even provide this functionality— it’s typically not a wanted feature, due to the possible security issues involved. The Struts configuration files also are loaded and parsed when the container is launched, and changes to these configuration files also are not automatically detected; the same security issues are present.

Some applications might require the ability to reload the Struts configuration files without restarting the web container. If your application is one of them, there are ways you can do this. One approach is to create a Struts action that will reinitialize the ActionServlet (you may want to restrict which users can call this action). Once the ActionServlet is reinitialized, everything will be new and the application can again service requests, just like before.

A second strategy is to create a thread that monitors the lastModifiedTime of the configuration file. It can sleep for a few seconds and, upon awakening, compare the lastModifiedTime of the file against the one stored in a variable. If they are different, the file has changed and it’s time to reload the application. This approach is nice because you don’t have to worry about an unwelcome user reloading your application. However, the time that it gets reloaded is entirely up to the thread.

Important developments often arise out of analogies. By comparing a topic you understand poorly to something similar you understand better, you can come up with insights that result in a better understanding of the less-familiar topic. This use of metaphor is called “modeling.”

The history of science is full of discoveries based on exploiting the power of metaphors. The chemist Kekulé had a dream in which he saw a snake grasp its tail in its mouth. When he awoke, he realized that a molecular structure based on a similar ring shape would account for the properties of benzene. Further experimentation confirmed the hypothesis (Barbour 1966).

The kinetic theory of gases was based on a “billiard-ball” model. Gas molecules were thought to have mass and to collide elastically, as billiard balls do, and many useful theorems were developed from this model.

The wave theory of light was developed largely by exploring similarities between light and sound. Light and sound have amplitude (brightness, loudness), frequency (color, pitch), and other properties in common. The comparison between the wave theories of sound and light was so productive that scientists spent a great deal of effort looking for a medium that would propagate light the way air propagates sound. They even gave it a name —”ether”—but they never found the medium. The analogy that had been so fruitful in some ways proved to be misleading in this case.

In general, the power of models is that they’re vivid and can be grasped as conceptual wholes. They suggest properties, relationships, and additional areas of inquiry. Sometimes a model suggests areas of inquiry that are misleading, in which case the metaphor has been overextended. When the scientists looked for ether, they overextended their model.

As you might expect, some metaphors are better than others. A good metaphor is simple, relates well to other relevant metaphors, and explains much of the experimental evidence and other observed phenomena.

Consider the example of a heavy stone swinging back and forth on a string. Before Galileo, an Aristotelian looking at the swinging stone thought that a heavy object moved naturally from a higher position to a state of rest at a lower one. The Aristotelian would think that what the stone was really doing was falling with difficulty. When Galileo saw the swinging stone, he saw a pendulum. He thought that what the stone was really doing was repeating the same motion again and again, almost perfectly.

The suggestive powers of the two models are quite different. The Aristotelian who saw the swinging stone as an object falling would observe the stone’s weight, the height to which it had been raised, and the time it took to come to rest. For Galileo’s pendulum model, the prominent factors were different. Galileo observed the stone’s weight, the radius of the pendulum’s swing, the angular displacement, and the time per swing. Galileo discovered laws the Aristotelians could not discover because their model led them to look at different phenomena and ask different questions.

Metaphors contribute to a greater understanding of software-development issues in the same way that they contribute to a greater understanding of scientific questions. In his 1973 Turing Award lecture, Charles Bachman described the change from the prevailing earth-centered view of the universe to a sun-centered view. Ptolemy’s earthcentered model had lasted without serious challenge for 1400 years. Then in 1543, Copernicus introduced a heliocentric theory, the idea that the sun rather than the earth was the center of the universe. This change in mental models led ultimately to the discovery of new planets, the reclassification of the moon as a satellite rather than as a planet, and a different understanding of humankind’s place in the universe.

Bachman compared the Ptolemaic-to-Copernican change in astronomy to the change in computer programming in the early 1970s. When Bachman made the comparison in 1973, data processing was changing from a computer-centered view of information systems to a database-centered view. Bachman pointed out that the ancients of data processing wanted to view all data as a sequential stream of cards flowing through a computer (the computer-centered view). The change was to focus on a pool of data on which the computer happened to act (a database-oriented view).

The value of metaphors should not be underestimated. Metaphors have the virtue of an expected behavior that is understood by all. Unnecessary communication and misunderstandings are reduced. Learning and education are quicker. In effect, metaphors are a way of internalizing and abstracting concepts, allowing one’s thinking to be on a higher plane and low-level mistakes to be avoided.

—Fernando J. Corbató

Today it’s difficult to imagine anyone thinking that the sun moves around the earth. Similarly, it’s difficult to imagine a programmer thinking that all data could be viewed as a sequential stream of cards. In both cases, once the old theory has been discarded, it seems incredible that anyone ever believed it at all. More fantastically, people who believed the old theory thought the new theory was just as ridiculous then as you think the old theory is now.

The earth-centered view of the universe hobbled astronomers who clung to it after a better theory was available. Similarly, the computer-centered view of the computing universe hobbled computer scientists who held on to it after the database-centered theory was available.

It’s tempting to trivialize the power of metaphors. To each of the earlier examples, the natural response is to say, “Well, of course the right metaphor is more useful. The other metaphor was wrong!” Though that’s a natural reaction, it’s simplistic. The history of science isn’t a series of switches from the “wrong” metaphor to the “right” one. It’s a series of changes from “worse” metaphors to “better” ones, from less inclusive to more inclusive, from suggestive in one area to suggestive in another.

In fact, many models that have been replaced by better models are still useful. Engineers still solve most engineering problems by using Newtonian dynamics even though, theoretically, Newtonian dynamics have been supplanted by Einsteinian theory.

Software development is a younger field than most other sciences. It’s not yet mature enough to have a set of standard metaphors. Consequently, it has a profusion of complementary and conflicting metaphors. Some are better than others. Some are worse. How well you understand the metaphors determines how well you understand software development.

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